A graphical representation of the user on a device, used to represent various users in different contexts. It can be a photo, image or drawing.
A UX design technique in which you divide your users into groups, show them cards with different names for unrelated objects and ask them to categorise them.
A textual or graphical component in a web page.
A process in which subjects use a product or service under test conditions and report their experience.
A selector that can be applied to any HTML element. ID should be used when designing for a single instance, such as using the id="main" attribute on an <h1> tag.
A unit of measurement that equals 1/6 of an inch, or 1/72 of a foot.
Vector graphics are made up of two sets of points: control points (which determine shape) and anchor points (determining length). Anchor points attach geometry to form a shape like a ball or a heart.
A graphic representation, such as an icon, of a company or brand. Pictorial marks can be used on marketing materials to communicate the intentions and personality of the company. Factors such as colour, placement, and shape are significant in how the general public perceives a pictorial mark.
A sample of the target audience for which a product or service is intended.
A layout where all the content, mostly text, is aligned to the centre. The overall purpose of a Centre Alignment is to make it easier for users to read and scroll through content.
In typography, a bowl is a curved shape used to control the area of white space.