A UX design technique in which you divide your users into groups, show them cards with different names for unrelated objects and ask them to categorise them.
A way to create and test designs. Designers use design sprints as a time-intensive method of quickly testing ideas and then pivoting into designing for user needs. A designer may then take the prototype they created on the first day of the design sprint and fix any usability issues with it, which is a quick way to get feedback on their work before continuing development.
Most typefaces are classified into one of five basic classifications: serif, sans serif, script, monospaced, and display.
A language used to create web pages, and it stands for Hypertext Markup Language.
The measure of a device or computer system's ability to capture fine detail. A higher number of pixels can provide more details and finer images on the screen.
Small uppercase letters, generally about half as tall as regular uppercase letters.
A graphical representation of the user on a device, used to represent various users in different contexts. It can be a photo, image or drawing.
A type of graphical interface that allows the user to interact with the application on a screen, such as a computer monitor or smartphone, using various types of input devices.
Colours that have a relation in their hue. A colour wheel can be used to help identify analogous colours. Analogous colours are typically found next to each other on the colour wheel.
The process of adjusting the spacing between individual letters to improve or avoid particular visual distortions.
The designation of a set of character encoding styles for glyphs that are not capital letters.