A unit for defining the size of a font. It's not a distance; this unit's measurement is only relative to the typeface's design.
A graphic element that has a definite length and direction. Examples of vectors would be straight lines, edges, or curves.
The end (straight or curved) of any stroke that doesn’t include a serif. Some typefaces feature ball terminals on letters such as the ‘f’, ‘a’, and ‘c’.
A triad is a group of three colours that are equally spaced on the colour wheel.
A basic design tool that helps designers create and communicate ideas.
A quick and rough sketch of what you are about to work on. Good for getting the ideas out of your head and onto the page while you're still in that creative phase.
The principle of both sides of an object having a sense of symmetry. It ensures that the weight and visual mass are distributed evenly on both sides of a surface. Balance is more important than symmetry because people don't often notice when something is asymmetrical, but they will always see if something is unbalanced.
A phrase that is used in reference to someone's work. The term pixel-perfect can be used to describe something as being flawless without any errors.
The distance from the baseline to the top of a capital letter, number, or other upper-case glyphs.
A non-functional first draft of a design.
The print resolution of a printer. It's a measure of how many dots per inch can be printed on paper. Higher DPI means more detail and smoother transitions between colours.