Commonly used to describe a 2D graphic that is made up of an organized grid of pixels, in other words, a bitmap.
A graphical representation of the user on a device, used to represent various users in different contexts. It can be a photo, image or drawing.
A way of expressing colours on digital media. To specify a hex code, you need to consider the three primary colours: red, green and blue. The hex code is always six characters long and looks like this: #RRGGBB and their values range from 00 to FF.
A well-known UI element in computer applications. It's an expandable menu of context-specific commands typically launched from the application's main menu.
A prediction model used in human-computer interaction. It states that the time required to move to a target area rapidly increases as the distance to the target increases. The law was proposed by Paul Fitts, an American psychologist, in 1954 as a mathematical model of movement with limited cognitive capacity.
Fitts hypothesized that one would quickly select its first apparent target when reaching for an object before considering alternatives — a phenomenon called "target fixation." This tendency would increase progressively with increased distance between the subject and object until it eventually became exponential (i.e., too far away).
A low-fidelity representation of a user interface design.
One or more words (typically at the end of a paragraph) that are separated from the rest of the text. Orphans are generally thought of as bad design, but it’s a matter of taste.
A process that involves assigning people to work on different parts of the design and making sure that they focus on one area at a time. This method is an excellent way to release products more quickly and with higher quality.
The most common types of agile methods are Scrum, Kanban, XP and Agile Modeling. It can often be difficult for companies to make the switch because it requires significant changes in how product development occurs.
The attributes of a typeface. Type properties include weight, width, colour and x-height.
The last line of a paragraph following the rest, or a single line in a paragraph that is out of place with the rest.
A term that means the smallest amount of work that can be done to move a project forward.