A well-known UI element in computer applications. It's an expandable menu of context-specific commands typically launched from the application's main menu.
A type of user interface design carefully crafted to trick people into doing things they might not want to do.
A non-functional first draft of a design.
A Shortcut is a computer function that performs a set of commands to save time. A Quick Key is a keyboard shortcut used to trigger an action.
The process of developing a product or design system that can be altered to fit different device and interaction contexts.
A logo, symbol, design, or pattern used to promote and distinguish one's brand or company from others.
A colour that appears to be pure and lacks any lightness (or tone) or saturation.
A data visualisation tool that can be used to explore and group people's thoughts or reactions to a set of concepts. Affinity diagrams are often used in user research and design thinking as an experimental technique for generating new ideas or solutions.
The emergent patterns in these visual representations can help identify which aspects your audience will respond well to, thus enabling decisions on the information architecture and next steps in the process.
It is important to note that affinity diagrams were initially developed for qualitative research but have since been adapted for quantitative research (though they are not typically used with statistical data).
A portion of an image where the remainder is discarded.
Layout is a defining characteristic of design. It dictates the positioning of content and design elements. Layouts can range from the simple, such as a four- or two-column layout, to more complex designs like grids with multiple hierarchy levels.
The small, non-essential text that appears on an interface. It has been set up specifically to be short and concise to draw attention to an essential user experience.