The path of any movement, mark, shape, or other feature of a design. It can be the border of an element or even the tight edge of a text box, etc.
A textual or graphical component in a web page.
A group of rules, guidelines, and/or standards designers use when producing artwork or branded projects ensuring that they have the desired appearance and are compliant with usage guidelines.
A graphical representation of the user on a device, used to represent various users in different contexts. It can be a photo, image or drawing.
A way of researching users and understanding their behaviour in the context of the product, helping designers in understanding users' needs and expectations and what motivates them to act.
Designers can use this type of research to understand better their users and what kinds of experiences they are looking for. And this will allow the designers better empathize with their users, making them a part of the learning cycle.
A selector that can be applied to any HTML element. Classes should be used when designing for multiple instances. For example, if you want all <h1> tags in the website to look blue, then you could use the class="blue-text" attribute.
The adjustment of all characters in a line by moving them closer together or farther apart.
A set of colors which can be used to create a particular visual effect. It is usually composed of multiple primary, secondary, and tertiary colours.
The meeting point where two lines cross.
The intensity of a color relative to its own brightness. Colours are said to be saturated when they have a strong hue and high intensity.
The portion of a letter such as y, p, q or j that hangs below the baseline of the text.