The adjustment of all characters in a line by moving them closer together or farther apart.
The use of design features that are shaped to resemble a familiar object or thing in order to facilitate user interaction.
A unit of measurement that equals 1/6 of an inch, or 1/72 of a foot.
The process of developing a product or design system that can be altered to fit different device and interaction contexts.
How well or poorly something can be read.
The process of arranging objects in a consistent and even spatial relationship. It can refer to how text is aligned with respect to its margins or how any two or more things are aligned in general.
A statistical method in which two variants of the same activity are compared against each other (typically with several variants), one at a time, and the most effective variant is selected.
A design language developed by Google. The goal of Material Design was to create fluid, natural movement for users on any platform they happen to be using.
A textual or graphical component in a web page.
A type of design that features the strokes running predominantly from the upper left to the lower right.
It can also be used in reference to a type of lettering, typically for advertisements, to be read in either direction. It is also used to help the reader navigate through and around the advertisement.
The art and science of arranging information so that it's intuitive to find, easy to navigate, presents a cohesive design, meets accessibility guidelines, looks attractive on any device or screen size and ultimately drives behaviour change.