The attributes of a typeface. Type properties include weight, width, colour and x-height.
The degree of difference between the two sides of an object or system.
A low-fidelity representation of a user interface design.
The meeting point where two lines cross.
A phrase that is used in reference to someone's work. The term pixel-perfect can be used to describe something as being flawless without any errors.
A usability assessment method that is used to evaluate a design against established usability principles or heuristics. It is based on the idea that designers can use their experience to find areas of poor design without extensive user testing.
The art and technique of arranging type to make written language legible, readable, and appealing when displayed.
A UX design technique to explore and map out a service, product, or system through physical navigation, often completed at the start of a design process to provide designers with an understanding of how users will navigate the system. In addition, body-storming can be used in development to test functionality or measure ease of use.
The process of adding game-like qualities to an experience like a website or application. To ensure that these activities are engaging enough for the users, it often includes gradual rewards such as levels and badges systems, which can further encourage engagement with the app.
A type of serif, characterized by large x-heights and thick, blocky strokes with little variation in width.
A well-known UI element in computer applications. It's an expandable menu of context-specific commands typically launched from the application's main menu.