A low-fidelity representation of a user interface design.
A technique for understanding people’s experience of a product or service. Participants are asked to keep daily records of their experience using the product, and these records are taken into consideration when designing the design.
Also known as caps, a type property that specifies that all letters in a body of text are capitalised.
A pixel, or a picture element, is the smallest addressable element in a display device.
A unit of measurement that equals 1/6 of an inch, or 1/72 of a foot.
The width and height of a document, after having been cut down to size from a larger sheet.
An iterative process that designers use to understand the user, challenge assumptions, and redefine the problems to identify alternative strategies and solutions that might not be instantly apparent with our initial level of understanding. Design Thinking provides a solution-based approach to solving problems. It is a way of thinking and working as well as a collection of hands-on methods.
A discipline that analyses the usability of an application by assessing its interaction design and user experience.
A way to create and test designs. Designers use design sprints as a time-intensive method of quickly testing ideas and then pivoting into designing for user needs. A designer may then take the prototype they created on the first day of the design sprint and fix any usability issues with it, which is a quick way to get feedback on their work before continuing development.
Also called a line break, when you want to keep the text in one paragraph and not follow it with an airy space.
Most typefaces are classified into one of five basic classifications: serif, sans serif, script, monospaced, and display.